Probably the most read post on this blog is about sprite packing in Python, here. At the time I didn’t have a github account and was planning to make a small desktop application out of…
Browsing Category gamedev
Draak Update
Below is gameplay video of a prototype of the puzzle game “Draak” that I am working on. Draak will be an iPad-only iOS game; the prototype below is written to Windows in C# on top…
Untitled Escher Game Update
I’ve decided my “untitled Escher game“, i.e. Zoop on a double logarithmic spiral, is going to be named “Draak”, which is the Dutch word for dragon. The title bears no relation to the game beyond…
What I am working on…
I’m working on a puzzle game for iPads that takes the mechanics of a somewhat obscure game from the 1990s(*) and puts them on a double logarithmic spiral. The final app will be styled similar…