Below is gameplay video of a prototype of the puzzle game “Draak” that I am working on. Draak will be an iPad-only iOS game; the prototype below is written to Windows in C# on top…
Browsing Category iOS
What I am working on…
I’m working on a puzzle game for iPads that takes the mechanics of a somewhat obscure game from the 1990s(*) and puts them on a double logarithmic spiral. The final app will be styled similar…
Cocos2d-x + Box2d Breakout Updated
Cocos2d-x releases since version 3 have broken compatibility with old tutorials. This can especially be a problem when you want to do something slightly non-standard from the point-of-view of Cocos2d-x. If you want to use physics…
Zzazzy 1.0.0
My iPad game Zzazzy has made it through the review process and is now on the App Store: see here. So that took a little longer than I had intended … I will be updating…
New Zzazzy screenshot
Here is what the game is looking like currently (click for fullscreen):
Syzygy Update
So, looking at the early entries of this blog, I must have started working on Syzygy around the beginning of the year 2012 because by March 2012 I had the Win32 prototype done. At that…
The Cocos2d-x Device Orientation Bug…
This took me all morning to figure out. I’m posting here so there is clear information on this subject in at least one place on the internet. The situation is this: when targeting iOS6 using…