For the game I’m working on I need to have sprites that travel along curving paths. I’m talking about the sprites traveling along somewhat arbitrary curves, meaning curves that look good, not curves that result…
Date Archives February 2013
Syzygy Update
So, looking at the early entries of this blog, I must have started working on Syzygy around the beginning of the year 2012 because by March 2012 I had the Win32 prototype done. At that…